GOD Over Djinn
Offline 176.130.225.67:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on GOD Over Djinn?
Its rhythm cannot yet be told: too few of GOD Over Djinn's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 49 days 23 hours ago the server made the world it is on now.
Player counts
How busy is GOD Over Djinn?
The last time GOD Over Djinn was seen was 32 days 1 hours ago, and it is offline now.
How does GOD Over Djinn rank against other Rust servers?
The top 61% of ranked servers includes GOD Over Djinn, at #14,439 for player hours over the last seven days.
Map and rules
Which map does GOD Over Djinn run?
The map on GOD Over Djinn is procedural, size 5,500 with seed 13318201, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on GOD Over Djinn?
The name GOD Over Djinn does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does GOD Over Djinn run?
The build on GOD Over Djinn is Rust network protocol 2633 and build 163493, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is GOD Over Djinn online, and how reliable is it?
Last seen 32 days 1 hours ago, GOD Over Djinn is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 26 September 2026.
Where is GOD Over Djinn located?
Nothing about a region comes from GOD Over Djinn. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 176.130.225.67:28015.
Tags
Which Rust Heatmap lists and filters include GOD Over Djinn?
The Rust Heatmap lists that GOD Over Djinn fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on GOD Over Djinn mean?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163493 (Build): The game build here is 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags GOD Over Djinn publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join GOD Over Djinn?
Enter client.connect 176.130.225.67:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.