Rust HeatmapInfrared · players
IR live Players37,024 Servers11,692 Warm2,928 Fresh wipes · 3h87 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–16° · slots

chRUST

Offline 176.122.229.60:28015 checked 7d ago

moddedoxide
Sp1 · players now 0/ 16
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,432
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 7d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:45 UTC27d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
37 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on chRUST?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on chRUST?

The record of chRUST's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 12 hours ago.

Population

How busy is chRUST?

The last time chRUST was seen was 7 days 13 hours ago, and it is offline now.

How does chRUST rank against other Rust servers?

The top 69% of ranked servers includes chRUST, at #15,432 for player hours over the last seven days.

Rules and settings

Which map does chRUST run?

A procedural map of size 2,500 with seed 1, generated by the game, runs on chRUST. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on chRUST?

The name chRUST does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does chRUST run?

The build on chRUST is Rust network protocol 2633 and build 163493, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is chRUST online, and how reliable is it?

chRUST is down just now; the last sighting was 7 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is chRUST located?

Nothing about a region comes from chRUST. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 176.122.229.60:28015.

Lists and filters

Which Rust Heatmap lists and filters include chRUST?

The Rust Heatmap lists that chRUST fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on chRUST mean?

These are the tags chRUST publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp16 (Max players): Slot count: 16; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163493 (Build): This build is 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join chRUST?

To join by console, open it with F1 in Rust and enter client.connect 176.122.229.60:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp16
Max players Slot count: 16.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163493
Build This build is 163493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.