Rust HeatmapInfrared · players
IR live Players73,470 Servers11,849 Warm3,705 Fresh wipes · 3h219 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Server_217_DevBlog

Offline 176.119.169.195:28015 checked 35d ago

modded
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,666
rank
top 71%
40d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 35d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
184 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
86 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
28 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
265 / 700

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Server_217_DevBlog?

Its rhythm cannot yet be told: too few of Server_217_DevBlog's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 40 days 2 hours ago.

Player counts

How busy is Server_217_DevBlog?

Server_217_DevBlog went quiet 35 days 2 hours ago and is offline right now.

How does Server_217_DevBlog rank against other Rust servers?

Ranked #15,666 on seven-day player hours, Server_217_DevBlog is in the top 71% of all ranked servers.

Map and rules

What are the rules and settings on Server_217_DevBlog?

The name Server_217_DevBlog does not specify a gather rate. A group limit is not made public. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does Server_217_DevBlog run?

Rust network protocol 2183 is the build Server_217_DevBlog runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Server_217_DevBlog online, and how reliable is it?

Server_217_DevBlog is down just now; the last sighting was 35 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 24 September 2026.

Where is Server_217_DevBlog located?

No region is published by Server_217_DevBlog. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 176.119.169.195:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Server_217_DevBlog?

Modded Rust servers, by live population are the Rust Heatmap lists that Server_217_DevBlog fits. You will find it under these filters on the server list: Type: Modded.

What do the server tags on Server_217_DevBlog mean?

The game's server browser reads the tags Server_217_DevBlog publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; v2183 (Protocol): Your game must match protocol 2183 to get in; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Listed as Modded, since settings or plugins change the game; h5e7466bf (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Server_217_DevBlog?

Enter client.connect 176.119.169.195:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
v2183
Protocol Your game must match protocol 2183 to get in.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Listed as Modded, since settings or plugins change the game.

Other

h5e7466bf
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.