Rust HeatmapInfrared · players
IR live Players69,238 Servers11,729 Warm3,594 Fresh wipes · 3h125 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

RU | ARMS RACE | FFA | 100

Online 176.100.36.22:28015 checked 7m ago

teams off moddedcarbon
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 13:00flare: a wipe in that hourWed 11:00
0
7-day average
peak –
#15,423
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Li3Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:36 UTC13d ago 2 – running 0
Wed 14 Oct, 04:43 UTC14d ago 2 – 0.6 days 2
Tue 13 Oct, 19:44 UTC14d ago 4 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
852 / 900
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 214 on average
387 / 425
RustGames.gg | Lucky Pillars - EU 1
EU · groups of 100+ · 81 on average
131 / 400
R2 - Aim training / Matchmaking / Facechecks - EU Main
EU · groups of 12+ · 35 on average
43 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD
EU · no group limit · 30 on average
41 / 75
A-42 - Helicopter / Minicopter Training
EU · groups of 200+ · 3 on average
4 / 42

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RU | ARMS RACE | FFA | 100?

The average peak across its recent wipes is 3 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RU | ARMS RACE | FFA | 100?

No next wipe can be predicted: RU | ARMS RACE | FFA | 100 wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 14 hours ago the server made the world it is on now.

Population

How busy is RU | ARMS RACE | FFA | 100?

The current population of RU | ARMS RACE | FFA | 100 is 0, against 100 slots. Averaged over the past week: 0 players.

How does RU | ARMS RACE | FFA | 100 rank against other Rust servers?

Player hours over seven days put RU | ARMS RACE | FFA | 100 at #15,423, in the top 69% of ranked servers.

Rules and settings

Which map does RU | ARMS RACE | FFA | 100 run?

The map on RU | ARMS RACE | FFA | 100 is procedural, size 280 with seed 1234567, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.

What are the rules and settings on RU | ARMS RACE | FFA | 100?

No gather rate appears in the name RU | ARMS RACE | FFA | 100. No group limit is published. minigames & battle royale is the game mode, parkour, battle royale, arenas and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does RU | ARMS RACE | FFA | 100 run?

The build on RU | ARMS RACE | FFA | 100 is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is RU | ARMS RACE | FFA | 100 online, and how reliable is it?

Right now RU | ARMS RACE | FFA | 100 shows as online. Its reported uptime dates the last restart to about 3 days 15 hours ago. 77 of 168 hours up over the last 7 full days, which is 46%. The first record of it on Rust Heatmap is 13 October 2026.

Where is RU | ARMS RACE | FFA | 100 located?

No region tag comes from RU | ARMS RACE | FFA | 100, but its name points to Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 176.100.36.22:28015 is its address.

Does RU | ARMS RACE | FFA | 100 run smoothly?

It averaged 240 server fps over the last 48 hours, with a low of 239. Entities peaked at 3,181, counting buildings, deployables and all the rest of the world. At its peak it held 1,191 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include RU | ARMS RACE | FFA | 100?

These Rust Heatmap lists include RU | ARMS RACE | FFA | 100: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

What do the server tags on RU | ARMS RACE | FFA | 100 mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts0 (Group limit): No teams here; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and the rest; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon are the tags RU | ARMS RACE | FFA | 100 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RU | ARMS RACE | FFA | 100?

Press F1 in Rust to open the console, then enter client.connect 176.100.36.22:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^e,gmrust,cs167781,ts0

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts0
Group limit No teams here.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Expect minigames: arenas, Bedwars, parkour and the rest.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.