RustomaniaTest Staging
Offline 176.100.119.24:35010 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:49 UTC27d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustomaniaTest Staging?
The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustomaniaTest Staging?
RustomaniaTest Staging has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 22 hours ago.
Population
How busy is RustomaniaTest Staging?
The last time RustomaniaTest Staging was seen was 27 days 20 hours ago, and it is offline now.
How does RustomaniaTest Staging rank against other Rust servers?
Ranked #16,107 on seven-day player hours, RustomaniaTest Staging is in the top 68% of all ranked servers.
Map and rules
Which map does RustomaniaTest Staging run?
The game generates the procedural map on RustomaniaTest Staging.
What are the rules and settings on RustomaniaTest Staging?
The name RustomaniaTest Staging does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RustomaniaTest Staging run?
Rust network protocol 2634 and build 166493 is the build RustomaniaTest Staging runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustomaniaTest Staging online, and how reliable is it?
Offline at the moment: RustomaniaTest Staging was last seen 27 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 30 September 2026.
Where is RustomaniaTest Staging located?
Nothing about a region comes from RustomaniaTest Staging. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 176.100.119.24:35010.
Lists and filters
Which Rust Heatmap lists and filters include RustomaniaTest Staging?
The Rust Heatmap lists that RustomaniaTest Staging fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on RustomaniaTest Staging mean?
These are the tags RustomaniaTest Staging publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166493 (Build): Build 166493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RustomaniaTest Staging?
Enter client.connect 176.100.119.24:35010 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.