Local Rust Build
Offline 175.152.195.211:28025 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Local Rust Build?
Local Rust Build has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 8 hours ago.
Player counts
How busy is Local Rust Build?
The last time Local Rust Build was seen was 3 days 11 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.
How does Local Rust Build rank against other Rust servers?
Player hours over seven days put Local Rust Build at #9,498, in the top 43% of ranked servers.
Map and rules
Which map does Local Rust Build run?
The game generates the procedural map on Local Rust Build.
What are the rules and settings on Local Rust Build?
No gather rate appears in the name Local Rust Build. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Local Rust Build run?
Rust network protocol 2635 and build 168909 on Windows is what Local Rust Build runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Local Rust Build online, and how reliable is it?
Last seen 3 days 11 hours ago, Local Rust Build is offline right now. 8 of 96 hours up over the last 4 full days, which is 8%. It first appears in Rust Heatmap records on 22 October 2026.
Where is Local Rust Build located?
No region is published by Local Rust Build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 175.152.195.211:28025.
Lists and filters
Which Rust Heatmap lists and filters include Local Rust Build?
These Rust Heatmap lists include Local Rust Build: Rust build servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Local Rust Build mean?
The game's server browser reads the tags Local Rust Build publishes: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Local Rust Build?
To join by console, open it with F1 in Rust and enter client.connect 175.152.195.211:28025. Or press Launch Rust on this page, which connects you through Steam.