Rust HeatmapInfrared · players
IR live Players96,643 Servers11,876 Warm4,105 Fresh wipes · 3h151 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–4° · slots

Local Rust Build

Offline 175.152.195.211:28025 checked 3d ago

moddedoxide
Sp1 · players now 0/ 4
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#9,498
rank
top 43%
5d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
203 / 999
52 / 999
37 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
17 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 22 on average
46 / 100
32 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local Rust Build?

Local Rust Build has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 5 days 8 hours ago.

Player counts

How busy is Local Rust Build?

The last time Local Rust Build was seen was 3 days 11 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How does Local Rust Build rank against other Rust servers?

Player hours over seven days put Local Rust Build at #9,498, in the top 43% of ranked servers.

Map and rules

Which map does Local Rust Build run?

The game generates the procedural map on Local Rust Build.

What are the rules and settings on Local Rust Build?

No gather rate appears in the name Local Rust Build. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Local Rust Build run?

Rust network protocol 2635 and build 168909 on Windows is what Local Rust Build runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Local Rust Build online, and how reliable is it?

Last seen 3 days 11 hours ago, Local Rust Build is offline right now. 8 of 96 hours up over the last 4 full days, which is 8%. It first appears in Rust Heatmap records on 22 October 2026.

Where is Local Rust Build located?

No region is published by Local Rust Build. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 175.152.195.211:28025.

Lists and filters

Which Rust Heatmap lists and filters include Local Rust Build?

These Rust Heatmap lists include Local Rust Build: Rust build servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Local Rust Build mean?

The game's server browser reads the tags Local Rust Build publishes: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Local Rust Build?

To join by console, open it with F1 in Rust and enter client.connect 175.152.195.211:28025. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players Slot count: 4.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.