Rust HeatmapInfrared · players
IR live Players95,518 Servers11,863 Warm4,067 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

LocalTest

Offline 175.1.86.181:28015 checked 5d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#13,700
rank
top 62%
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
245 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
187 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
202 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
81 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on LocalTest?

LocalTest has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 17 days 4 hours ago.

Population

How busy is LocalTest?

LocalTest went quiet 5 days 10 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.

How does LocalTest rank against other Rust servers?

Ranked #13,700 on seven-day player hours, LocalTest is in the top 62% of all ranked servers.

Map and rules

Which map does LocalTest run?

LocalTest runs a procedural map, which the game generates.

What are the rules and settings on LocalTest?

No gather rate appears in the name LocalTest. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does LocalTest run?

Rust network protocol 2634 and build 167398 on Windows is what LocalTest runs. To join, your game must match the protocol; Steam handles the update.

Is LocalTest online, and how reliable is it?

Last seen 5 days 10 hours ago, LocalTest is offline right now. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. It first appears in Rust Heatmap records on 22 October 2026.

Where is LocalTest located?

No region is published by LocalTest. Rust Heatmap shows the location a server states. It does not look up the machine's location. 175.1.86.181:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include LocalTest?

Modded Rust servers, by live population are the Rust Heatmap lists that LocalTest fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on LocalTest mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags LocalTest publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join LocalTest?

To join by console, open it with F1 in Rust and enter client.connect 175.1.86.181:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build This build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.