LocalTest
Offline 175.1.82.119:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on LocalTest?
The record of LocalTest's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 9 hours ago.
Player counts
How busy is LocalTest?
The last time LocalTest was seen was 9 days 10 hours ago, and it is offline now.
How does LocalTest rank against other Rust servers?
Ranked #15,324 on seven-day player hours, LocalTest is in the top 70% of all ranked servers.
Settings and rules
Which map does LocalTest run?
LocalTest runs a procedural map, which the game generates.
What are the rules and settings on LocalTest?
A gather rate is not given in the name LocalTest. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does LocalTest run?
Rust network protocol 2634 and build 167398 on Windows is what LocalTest runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LocalTest online, and how reliable is it?
Last seen 9 days 10 hours ago, LocalTest is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 17 October 2026.
Where is LocalTest located?
A region is not published for LocalTest. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 175.1.82.119:28015.
Tags
Which Rust Heatmap lists and filters include LocalTest?
Modded Rust servers, by live population are the Rust Heatmap lists that LocalTest fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LocalTest mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags LocalTest publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join LocalTest?
Press F1 in Rust to open the console, then enter client.connect 175.1.82.119:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.