LocalTest
Offline 175.1.77.94:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:02 UTC17d ago | 2° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on LocalTest?
Its recent wipes drew an average peak of 2 players. 20 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on LocalTest?
LocalTest has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 6 hours ago.
Population
How busy is LocalTest?
LocalTest went quiet 14 days 23 hours ago and is offline right now.
How does LocalTest rank against other Rust servers?
Player hours over seven days put LocalTest at #13,302, in the top 61% of ranked servers.
Rules and settings
Which map does LocalTest run?
The game generates the procedural map on LocalTest.
What are the rules and settings on LocalTest?
A gather rate is not given in the name LocalTest. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does LocalTest run?
Rust network protocol 2634 and build 167398 on Windows is what LocalTest runs. Steam updates your game for you, and the protocol has to match for you to join.
Is LocalTest online, and how reliable is it?
LocalTest is down just now; the last sighting was 14 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 11 October 2026.
Where is LocalTest located?
No region is published by LocalTest. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 175.1.77.94:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include LocalTest?
These Rust Heatmap lists include LocalTest: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on LocalTest mean?
The game's server browser reads the tags LocalTest publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join LocalTest?
Enter client.connect 175.1.77.94:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.