#1 MyRustServer
Offline 174.92.75.137:28015 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 04:24 UTC11d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on #1 MyRustServer?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on #1 MyRustServer?
Its rhythm cannot yet be told: too few of #1 MyRustServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 11 days 8 hours ago.
Player counts
How busy is #1 MyRustServer?
The last time #1 MyRustServer was seen was 6 days 6 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1.
How does #1 MyRustServer rank against other Rust servers?
Ranked #13,052 on seven-day player hours, #1 MyRustServer is in the top 59% of all ranked servers.
Map and rules
Which map does #1 MyRustServer run?
The map on #1 MyRustServer is procedural, size 3,500 with seed 3486489, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on #1 MyRustServer?
No gather rate appears in the name #1 MyRustServer. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does #1 MyRustServer run?
Rust network protocol 2635 and build 168909 is the build #1 MyRustServer runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is #1 MyRustServer online, and how reliable is it?
#1 MyRustServer is down just now; the last sighting was 6 days 6 hours ago. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. The first record of it on Rust Heatmap is 18 October 2026.
Where is #1 MyRustServer located?
Nothing about a region comes from #1 MyRustServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 174.92.75.137:28015.
Lists and filters
Which Rust Heatmap lists and filters include #1 MyRustServer?
The Rust Heatmap lists that #1 MyRustServer fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on #1 MyRustServer mean?
The game's server browser reads the tags #1 MyRustServer publishes: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join #1 MyRustServer?
Enter client.connect 174.92.75.137:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
