Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h107 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

Deadman's Shore

Online 174.90.53.108:28015 checked 1h ago

moddedcarbon
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 19:00flare: a wipe in that hourWed 17:00
0
7-day average
peak –
#15,426
rank
top 69%
20d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 1h ago

Li2Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:18 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Deadman's Shore?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Deadman's Shore?

Deadman's Shore has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 20 days 16 hours ago the server made the world it is on now.

Player counts

How busy is Deadman's Shore?

Of 150 slots on Deadman's Shore, 0 are in use right now. A seven-day average of 0 players.

How does Deadman's Shore rank against other Rust servers?

Ranked #15,426 on seven-day player hours, Deadman's Shore is in the top 69% of all ranked servers.

Rules and settings

Which map does Deadman's Shore run?

The map on Deadman's Shore is procedural, size 5,800 with seed 1174934360, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Deadman's Shore?

A gather rate is not given in the name Deadman's Shore. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Deadman's Shore run?

Rust network protocol 2634 and build 167781 is the build Deadman's Shore runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Deadman's Shore online, and how reliable is it?

Right now Deadman's Shore shows as online. The uptime it reports puts the last restart at about 2 days 1 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 29 September 2026.

Where is Deadman's Shore located?

No region is published by Deadman's Shore. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 174.90.53.108:28015.

Does Deadman's Shore run smoothly?

It averaged 55 server fps over the last 48 hours, with a low of 12. Entities peaked at 183,528, counting buildings, deployables and all the rest of the world. At its peak it held 6,647 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Deadman's Shore?

Modded Rust servers, by live population are the Rust Heatmap lists that Deadman's Shore fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Deadman's Shore mean?

The game's server browser reads the tags Deadman's Shore publishes: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): This server has 150 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Deadman's Shore?

To join by console, open it with F1 in Rust and enter client.connect 174.90.53.108:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players This server has 150 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.