Deadman's Shore
Online 174.90.53.108:28015 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:18 UTC20d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Deadman's Shore?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Deadman's Shore?
Deadman's Shore has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 20 days 16 hours ago the server made the world it is on now.
Player counts
How busy is Deadman's Shore?
Of 150 slots on Deadman's Shore, 0 are in use right now. A seven-day average of 0 players.
How does Deadman's Shore rank against other Rust servers?
Ranked #15,426 on seven-day player hours, Deadman's Shore is in the top 69% of all ranked servers.
Rules and settings
Which map does Deadman's Shore run?
The map on Deadman's Shore is procedural, size 5,800 with seed 1174934360, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Deadman's Shore?
A gather rate is not given in the name Deadman's Shore. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Deadman's Shore run?
Rust network protocol 2634 and build 167781 is the build Deadman's Shore runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Deadman's Shore online, and how reliable is it?
Right now Deadman's Shore shows as online. The uptime it reports puts the last restart at about 2 days 1 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 29 September 2026.
Where is Deadman's Shore located?
No region is published by Deadman's Shore. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 174.90.53.108:28015.
Does Deadman's Shore run smoothly?
It averaged 55 server fps over the last 48 hours, with a low of 12. Entities peaked at 183,528, counting buildings, deployables and all the rest of the world. At its peak it held 6,647 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Deadman's Shore?
Modded Rust servers, by live population are the Rust Heatmap lists that Deadman's Shore fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Deadman's Shore mean?
The game's server browser reads the tags Deadman's Shore publishes: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): This server has 150 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Deadman's Shore?
To join by console, open it with F1 in Rust and enter client.connect 174.90.53.108:28015. Or press Launch Rust on this page, which connects you through Steam.