Friend server | Powered by AMP
Offline 174.88.248.253:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Friend server | Powered by AMP?
Its rhythm cannot yet be told: too few of Friend server | Powered by AMP's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 18 hours ago the server made the world it is on now.
Player counts
How busy is Friend server | Powered by AMP?
Friend server | Powered by AMP went quiet 16 days 19 hours ago and is offline right now.
How does Friend server | Powered by AMP rank against other Rust servers?
The top 71% of ranked servers includes Friend server | Powered by AMP, at #15,427 for player hours over the last seven days.
Settings and rules
Which map does Friend server | Powered by AMP run?
A procedural map of size 4,500 with seed 90902070, generated by the game, runs on Friend server | Powered by AMP. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Friend server | Powered by AMP?
A gather rate is not given in the name Friend server | Powered by AMP. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Friend server | Powered by AMP run?
Rust network protocol 2634 and build 166494 is the build Friend server | Powered by AMP runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Friend server | Powered by AMP online, and how reliable is it?
Friend server | Powered by AMP is down just now; the last sighting was 16 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 2 October 2026.
Where is Friend server | Powered by AMP located?
No region is published by Friend server | Powered by AMP. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 174.88.248.253:28015.
Tags
Which Rust Heatmap lists and filters include Friend server | Powered by AMP?
The Rust Heatmap lists that Friend server | Powered by AMP fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Friend server | Powered by AMP mean?
The game's server browser reads the tags Friend server | Powered by AMP publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Friend server | Powered by AMP?
Press F1 in Rust to open the console, then enter client.connect 174.88.248.253:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.