BrockMOD Test
Offline 174.62.135.59:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:08 UTC18d ago | 1° | – | running | 0 |
| Tue 29 Sep, 11:13 UTC29d ago | 1° | halved by day 2 | 11.2 days | 0 |
| Tue 22 Sep, 02:57 UTC36d ago | 1° | held half | 7.3 days | 0 |
| Fri 18 Sep, 18:09 UTC40d ago | 1° | halved by day 1 | 3.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on BrockMOD Test?
At their busiest, its recent wipes averaged 1 players. 4 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 33% of its recent wipes. It fell below half by day 1.5 when it did not hold.
What is the wipe schedule on BrockMOD Test?
There is no next wipe to predict on BrockMOD Test, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 23 hours ago.
Player counts
How busy is BrockMOD Test?
BrockMOD Test went quiet 28 hours ago and is offline right now. The average across the last seven days is 0 players.
How does BrockMOD Test rank against other Rust servers?
Player hours over seven days put BrockMOD Test at #15,426, in the top 69% of ranked servers.
Settings and rules
Which map does BrockMOD Test run?
BrockMOD Test runs a procedural map, which the game generates.
What are the rules and settings on BrockMOD Test?
No gather rate appears in the name BrockMOD Test. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does BrockMOD Test run?
Rust network protocol 2634 and build 167398 is the build BrockMOD Test runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is BrockMOD Test online, and how reliable is it?
Offline at the moment: BrockMOD Test was last seen 28 hours ago. It was up 159 of 168 hours across the last 7 full days, or 95% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is BrockMOD Test located?
Region code us5, with no region published by BrockMOD Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 174.62.135.59:28015 is its address.
Tags
Which Rust Heatmap lists and filters include BrockMOD Test?
These Rust Heatmap lists include BrockMOD Test: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on BrockMOD Test mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus5 (Region code): This one carries the region code us5; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags BrockMOD Test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join BrockMOD Test?
Enter client.connect 174.62.135.59:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.