Buzzard
Offline 174.59.15.103:28015 checked 11h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:07 UTC26d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Buzzard?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Buzzard?
Its rhythm cannot yet be told: too few of Buzzard's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 19 hours ago.
Population
How busy is Buzzard?
Last seen 11 hours ago, Buzzard is offline at the moment. A seven-day average of 0 players.
How does Buzzard rank against other Rust servers?
Player hours over seven days put Buzzard at #15,339, in the top 69% of ranked servers.
Rules and settings
Which map does Buzzard run?
Buzzard runs a procedural map, which the game generates.
What are the rules and settings on Buzzard?
The name Buzzard does not specify a gather rate. The group limit is 8 players, which is the game's default. build & creative is the game mode, building in a sandbox, with no gathering. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does Buzzard run?
Rust network protocol 2635 and build 168909 is the build Buzzard runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Buzzard online, and how reliable is it?
Last seen 11 hours ago, Buzzard is offline right now. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is Buzzard located?
A region is not published for Buzzard. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 174.59.15.103:28015.
Lists and filters
Which Rust Heatmap lists and filters include Buzzard?
Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population are the Rust Heatmap lists that Buzzard fits. Filtering the list by Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on Buzzard mean?
gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^c (Creative): No gathering here: it is creative building, so build what you like; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here are the tags Buzzard publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Buzzard?
Enter client.connect 174.59.15.103:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.