Rust HeatmapInfrared · players
IR live Players50,302 Servers11,676 Warm3,170 Fresh wipes · 3h121 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

[US] Helix Staging 10x | Vanilla | Weekly

Online 174.57.83.70:28030 checked 11m ago

10x moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 10:00flare: a wipe in that hourThu 08:00
0
7-day average
peak –
#15,335
rank
top 69%
29d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 11m ago

Li2Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
112 / 200
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 179 on average
131 / 150
Vitality - US 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 64 on average
16 / 50
AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop]
NA · groups of 8+ · 10x · monthly · 13 on average
4 / 100
HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob Fri
NA · groups of 8+ · 10x · monthly · 11 on average
2 / 150
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X
NA · groups of 100+ · 10x · weekly · 8 on average
3 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [US] Helix Staging 10x | Vanilla | Weekly?

[US] Helix Staging 10x | Vanilla | Weekly has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 29 days 15 hours ago.

Population

How busy is [US] Helix Staging 10x | Vanilla | Weekly?

The current population of [US] Helix Staging 10x | Vanilla | Weekly is 0, against 10 slots. The average across the last seven days is 0 players.

How does [US] Helix Staging 10x | Vanilla | Weekly rank against other Rust servers?

Ranked #15,335 on seven-day player hours, [US] Helix Staging 10x | Vanilla | Weekly is in the top 69% of all ranked servers.

Map and rules

Which map does [US] Helix Staging 10x | Vanilla | Weekly run?

The map on [US] Helix Staging 10x | Vanilla | Weekly is custom, size 4,000. Because the file is published, you can download it here.

What are the rules and settings on [US] Helix Staging 10x | Vanilla | Weekly?

10x gather is what [US] Helix Staging 10x | Vanilla | Weekly advertises in its name. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [US] Helix Staging 10x | Vanilla | Weekly run?

Rust network protocol 2634 and build 166235 is the build [US] Helix Staging 10x | Vanilla | Weekly runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [US] Helix Staging 10x | Vanilla | Weekly online, and how reliable is it?

Online now: [US] Helix Staging 10x | Vanilla | Weekly. Its reported uptime dates the last restart to about 12 days 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 16 October 2026.

Where is [US] Helix Staging 10x | Vanilla | Weekly located?

By its name, [US] Helix Staging 10x | Vanilla | Weekly points to North America, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 174.57.83.70:28030.

Does [US] Helix Staging 10x | Vanilla | Weekly run smoothly?

The last 48 hours brought an average of 82 server fps and a floor of 53. Buildings, deployables and the rest of the world came to as much as 88,505 entities. At its peak it held 5,448 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [US] Helix Staging 10x | Vanilla | Weekly?

The Rust Heatmap lists that [US] Helix Staging 10x | Vanilla | Weekly fits are: 10x Rust servers, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x brings it up.

What do the server tags on [US] Helix Staging 10x | Vanilla | Weekly mean?

These are the tags [US] Helix Staging 10x | Vanilla | Weekly publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166235 (Build): Build 166235; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join [US] Helix Staging 10x | Vanilla | Weekly?

Enter client.connect 174.57.83.70:28030 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166235
Build Build 166235.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Other

rustmaps
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.