[US] Helix Staging 10x | Vanilla | Weekly
Online 174.57.83.70:28030 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [US] Helix Staging 10x | Vanilla | Weekly?
[US] Helix Staging 10x | Vanilla | Weekly has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 29 days 15 hours ago.
Population
How busy is [US] Helix Staging 10x | Vanilla | Weekly?
The current population of [US] Helix Staging 10x | Vanilla | Weekly is 0, against 10 slots. The average across the last seven days is 0 players.
How does [US] Helix Staging 10x | Vanilla | Weekly rank against other Rust servers?
Ranked #15,335 on seven-day player hours, [US] Helix Staging 10x | Vanilla | Weekly is in the top 69% of all ranked servers.
Map and rules
Which map does [US] Helix Staging 10x | Vanilla | Weekly run?
The map on [US] Helix Staging 10x | Vanilla | Weekly is custom, size 4,000. Because the file is published, you can download it here.
What are the rules and settings on [US] Helix Staging 10x | Vanilla | Weekly?
10x gather is what [US] Helix Staging 10x | Vanilla | Weekly advertises in its name. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [US] Helix Staging 10x | Vanilla | Weekly run?
Rust network protocol 2634 and build 166235 is the build [US] Helix Staging 10x | Vanilla | Weekly runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [US] Helix Staging 10x | Vanilla | Weekly online, and how reliable is it?
Online now: [US] Helix Staging 10x | Vanilla | Weekly. Its reported uptime dates the last restart to about 12 days 8 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 16 October 2026.
Where is [US] Helix Staging 10x | Vanilla | Weekly located?
By its name, [US] Helix Staging 10x | Vanilla | Weekly points to North America, and it publishes no region tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 174.57.83.70:28030.
Does [US] Helix Staging 10x | Vanilla | Weekly run smoothly?
The last 48 hours brought an average of 82 server fps and a floor of 53. Buildings, deployables and the rest of the world came to as much as 88,505 entities. At its peak it held 5,448 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include [US] Helix Staging 10x | Vanilla | Weekly?
The Rust Heatmap lists that [US] Helix Staging 10x | Vanilla | Weekly fits are: 10x Rust servers, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x brings it up.
What do the server tags on [US] Helix Staging 10x | Vanilla | Weekly mean?
These are the tags [US] Helix Staging 10x | Vanilla | Weekly publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166235 (Build): Build 166235; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [US] Helix Staging 10x | Vanilla | Weekly?
Enter client.connect 174.57.83.70:28030 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.