Rust HeatmapInfrared · players
IR live Players43,563 Servers11,662 Warm3,033 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

[US] Helix 2x Rust Staging | Vanilla | Weekly

Online 174.57.83.70:28015 checked 10m ago

2x moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 03:00flare: a wipe in that hourWed 00:00
0
7-day average
peak –
#15,411
rank
top 69%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Li3Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 348 on average
198 / 250
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 136 on average
186 / 215
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 98 on average
413 / 450
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
11 / 150
[US] Stevious 2x Main | Vanilla | 10/22
NA · groups of 12+ · 2x · weekly · 76 on average
25 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 49 on average
1 / 150

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [US] Helix 2x Rust Staging | Vanilla | Weekly?

Its rhythm cannot yet be told: too few of [US] Helix 2x Rust Staging | Vanilla | Weekly's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 28 days 8 hours ago the server made the world it is on now.

Population

How busy is [US] Helix 2x Rust Staging | Vanilla | Weekly?

The current population of [US] Helix 2x Rust Staging | Vanilla | Weekly is 0, against 10 slots. The average across the last seven days is 0 players.

How does [US] Helix 2x Rust Staging | Vanilla | Weekly rank against other Rust servers?

The top 69% of ranked servers includes [US] Helix 2x Rust Staging | Vanilla | Weekly, at #15,411 for player hours over the last seven days.

Settings and rules

Which map does [US] Helix 2x Rust Staging | Vanilla | Weekly run?

A custom map of 4,000 is in use on [US] Helix 2x Rust Staging | Vanilla | Weekly. The map file is published for download from this page.

What are the rules and settings on [US] Helix 2x Rust Staging | Vanilla | Weekly?

2x gather is what [US] Helix 2x Rust Staging | Vanilla | Weekly advertises in its name. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does [US] Helix 2x Rust Staging | Vanilla | Weekly run?

The build on [US] Helix 2x Rust Staging | Vanilla | Weekly is Rust network protocol 2634 and build 166235, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [US] Helix 2x Rust Staging | Vanilla | Weekly online, and how reliable is it?

Right now [US] Helix 2x Rust Staging | Vanilla | Weekly shows as online. Its reported uptime dates the last restart to about 10 days 9 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 16 October 2026.

Where is [US] Helix 2x Rust Staging | Vanilla | Weekly located?

The name of [US] Helix 2x Rust Staging | Vanilla | Weekly points to North America, though no region tag is published. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 174.57.83.70:28015.

Does [US] Helix 2x Rust Staging | Vanilla | Weekly run smoothly?

Average server fps over the last 48 hours was 128; it never dropped below 84. Buildings, deployables and the rest of the world came to as much as 89,658 entities. At its peak it held 4,482 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include [US] Helix 2x Rust Staging | Vanilla | Weekly?

2x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] Helix 2x Rust Staging | Vanilla | Weekly fits. Filtering the list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x brings it up.

What do the server tags on [US] Helix 2x Rust Staging | Vanilla | Weekly mean?

The game's server browser reads the tags [US] Helix 2x Rust Staging | Vanilla | Weekly publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166235 (Build): This build is 166235; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [US] Helix 2x Rust Staging | Vanilla | Weekly?

Press F1 in Rust to open the console, then enter client.connect 174.57.83.70:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166235
Build This build is 166235.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Other

rustmaps
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.