Rust HeatmapInfrared · players
IR live Players40,134 Servers11,621 Warm2,833 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Hop Diggity Vanilla+

Offline 174.21.163.169:28015 checked 8d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,238
rank
top 68%
17d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 17:13 UTC17d ago 1 – running 1
Sat 10 Oct, 16:53 UTC19d ago 1 held half 2 days 1
Wed 30 Sep, 17:04 UTC29d ago 1 – 10 days 0
Mon 21 Sep, 16:23 UTC38d ago 1 halved by day 2 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
55 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
29 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
53 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Hop Diggity Vanilla+?

Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on Hop Diggity Vanilla+?

No next wipe can be predicted: Hop Diggity Vanilla+ wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 17 days 11 hours ago.

Population

How busy is Hop Diggity Vanilla+?

Hop Diggity Vanilla+ went quiet 8 days 11 hours ago and is offline right now.

How does Hop Diggity Vanilla+ rank against other Rust servers?

Ranked #15,238 on seven-day player hours, Hop Diggity Vanilla+ is in the top 68% of all ranked servers.

Settings and rules

What are the rules and settings on Hop Diggity Vanilla+?

No gather rate appears in the name Hop Diggity Vanilla+. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Hop Diggity Vanilla+ run?

Rust network protocol 2634 and build 167781 is the build Hop Diggity Vanilla+ runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Hop Diggity Vanilla+ online, and how reliable is it?

Last seen 8 days 11 hours ago, Hop Diggity Vanilla+ is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 15 September 2026.

Where is Hop Diggity Vanilla+ located?

A region is not published for Hop Diggity Vanilla+. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 174.21.163.169:28015.

Tags

Which Rust Heatmap lists and filters include Hop Diggity Vanilla+?

Modded Rust servers, by live population are the Rust Heatmap lists that Hop Diggity Vanilla+ fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Hop Diggity Vanilla+ mean?

The game's server browser reads the tags Hop Diggity Vanilla+ publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Hop Diggity Vanilla+?

Enter client.connect 174.21.163.169:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.