RustyOG Test Server
Offline 174.166.109.197:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:36 UTC15d ago | 1° | – | running | 1 |
| Thu 8 Oct, 11:36 UTC20d ago | 2° | halved by day 2 | 4.5 days | 0 |
| Thu 8 Oct, 02:21 UTC20d ago | 2° | – | 0.4 days | 1 |
| Tue 6 Oct, 20:59 UTC21d ago | 1° | – | 1.2 days | 0 |
| Mon 5 Oct, 12:25 UTC23d ago | 1° | – | 1.4 days | 0 |
| Mon 28 Sep, 17:21 UTC30d ago | 0° | – | 6.8 days | 0 |
| Sun 27 Sep, 15:46 UTC31d ago | 1° | – | 1.1 days | 1 |
| Sat 26 Sep, 16:06 UTC32d ago | 1° | – | 1 days | 1 |
| Mon 21 Sep, 20:09 UTC36d ago | 1° | halved by day 1 | 4.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustyOG Test Server?
Its recent wipes drew an average peak of 2 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on RustyOG Test Server?
There is no next wipe to predict on RustyOG Test Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 15 days 19 hours ago.
Population
How busy is RustyOG Test Server?
RustyOG Test Server went quiet 15 days 18 hours ago and is offline right now.
How does RustyOG Test Server rank against other Rust servers?
Ranked #13,277 on seven-day player hours, RustyOG Test Server is in the top 61% of all ranked servers.
Map and rules
Which map does RustyOG Test Server run?
RustyOG Test Server runs a procedural map of size 3,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on RustyOG Test Server?
A gather rate is not given in the name RustyOG Test Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RustyOG Test Server run?
Rust network protocol 2634 and build 167584 is the build RustyOG Test Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustyOG Test Server online, and how reliable is it?
Offline at the moment: RustyOG Test Server was last seen 15 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 17 September 2026.
Where is RustyOG Test Server located?
Nothing about a region comes from RustyOG Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 174.166.109.197:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustyOG Test Server?
These Rust Heatmap lists include RustyOG Test Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustyOG Test Server mean?
gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags RustyOG Test Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RustyOG Test Server?
Enter client.connect 174.166.109.197:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.