Rust HeatmapInfrared · players
IR live Players34,939 Servers11,686 Warm2,865 Fresh wipes · 3h97 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–12° · slots

Tungtungserver

Offline 173.237.43.160:25669 checked 22d ago

moddedoxide
Sp1 · players now 0/ 12
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,986
rank
top 71%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep6 Oct9 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 17:15 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
23 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Tungtungserver?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Tungtungserver?

The record of Tungtungserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days 9 hours ago.

Population

How busy is Tungtungserver?

The last time Tungtungserver was seen was 22 days 4 hours ago, and it is offline now.

How does Tungtungserver rank against other Rust servers?

Player hours over seven days put Tungtungserver at #15,986, in the top 71% of ranked servers.

Map and rules

Which map does Tungtungserver run?

Tungtungserver runs a procedural map of size 1,500 with seed 2147483647, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Tungtungserver?

A gather rate is not given in the name Tungtungserver. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is off.

About the server

Which version of Rust does Tungtungserver run?

The build on Tungtungserver is Rust network protocol 2634 and build 166652, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Tungtungserver online, and how reliable is it?

Tungtungserver is down just now; the last sighting was 22 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Tungtungserver located?

No region is published by Tungtungserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 173.237.43.160:25669.

Tags

Which Rust Heatmap lists and filters include Tungtungserver?

Modded Rust servers, by live population are the Rust Heatmap lists that Tungtungserver fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Tungtungserver mean?

gmrust (Game mode): Rust survival, standard rules; mp12 (Max players): Slot count: 12; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Tungtungserver publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Tungtungserver?

Enter client.connect 173.237.43.160:25669 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp12
Max players Slot count: 12.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.