2026 Longrifle
Online 173.214.160.11:28080 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on 2026 Longrifle?
Its rhythm cannot yet be told: too few of 2026 Longrifle's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 146 days 17 hours ago.
Population
How busy is 2026 Longrifle?
The current population of 2026 Longrifle is 0, against 50 slots. The average across the last seven days is 0 players.
How does 2026 Longrifle rank against other Rust servers?
Player hours over seven days put 2026 Longrifle at #15,326, in the top 69% of ranked servers.
Map and rules
Which map does 2026 Longrifle run?
2026 Longrifle runs a procedural map of size 5,000 with seed 5800, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on 2026 Longrifle?
The name 2026 Longrifle does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does 2026 Longrifle run?
Rust network protocol 2627 and build 153461 on Windows is what 2026 Longrifle runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is 2026 Longrifle online, and how reliable is it?
Online now: 2026 Longrifle. The uptime it reports puts the last restart at about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is 2026 Longrifle located?
Nothing about a region comes from 2026 Longrifle. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 173.214.160.11:28080.
Does 2026 Longrifle run smoothly?
Average server fps over the last 48 hours was 139; it never dropped below 71. Entities peaked at 144,514, counting buildings, deployables and all the rest of the world. Memory use reached 4,372 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include 2026 Longrifle?
The Rust Heatmap lists that 2026 Longrifle fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 2026 Longrifle mean?
These are the tags 2026 Longrifle publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2627 (Protocol): Your game must match protocol 2627 to get in; cs153461 (Build): The game build here is 153461; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join 2026 Longrifle?
Enter client.connect 173.214.160.11:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.