Penguine Paradise test
Offline 173.185.21.144:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 09:35 UTC5d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Penguine Paradise test?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Penguine Paradise test?
Penguine Paradise test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 5 days 9 hours ago the server made the world it is on now.
Player counts
How busy is Penguine Paradise test?
Penguine Paradise test went quiet 5 days 9 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 2.
How does Penguine Paradise test rank against other Rust servers?
Ranked #6,790 on seven-day player hours, Penguine Paradise test is in the top 30% of all ranked servers.
Settings and rules
Which map does Penguine Paradise test run?
A procedural map, generated by the game, runs on Penguine Paradise test.
What are the rules and settings on Penguine Paradise test?
No gather rate appears in the name Penguine Paradise test. A group limit is not made public. The server runs hardcore, The hardest mode Facepunch offers. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Penguine Paradise test run?
The build on Penguine Paradise test is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Penguine Paradise test online, and how reliable is it?
Offline at the moment: Penguine Paradise test was last seen 5 days 9 hours ago. 10 of 120 hours up over the last 5 full days, which is 8%. It first appears in Rust Heatmap records on 23 October 2026.
Where is Penguine Paradise test located?
Nothing about a region comes from Penguine Paradise test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 173.185.21.144:28015.
Tags
Which Rust Heatmap lists and filters include Penguine Paradise test?
These Rust Heatmap lists include Penguine Paradise test: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last week brings it up.
What do the server tags on Penguine Paradise test mean?
These are the tags Penguine Paradise test publishes for the game's server browser to read: gmhardcore (Game mode): Hardcore rules, which are harsher; mp40 (Max players): This server has 40 slots; ts0 (Group limit): The teams system is switched off; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Penguine Paradise test?
Enter client.connect 173.185.21.144:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.