Bonehead's Procedural Server
Offline 173.183.122.190:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Bonehead's Procedural Server?
Its rhythm cannot yet be told: too few of Bonehead's Procedural Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 9 hours ago the server made the world it is on now.
Population
How busy is Bonehead's Procedural Server?
The last time Bonehead's Procedural Server was seen was 27 days 8 hours ago, and it is offline now.
How does Bonehead's Procedural Server rank against other Rust servers?
Ranked #13,817 on seven-day player hours, Bonehead's Procedural Server is in the top 60% of all ranked servers.
Settings and rules
Which map does Bonehead's Procedural Server run?
The game generates the procedural map on Bonehead's Procedural Server.
What are the rules and settings on Bonehead's Procedural Server?
No gather rate appears in the name Bonehead's Procedural Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Bonehead's Procedural Server run?
Rust network protocol 2634 and build 166569 on Windows is what Bonehead's Procedural Server runs. To join, your game must match the protocol; Steam handles the update.
Is Bonehead's Procedural Server online, and how reliable is it?
Last seen 27 days 8 hours ago, Bonehead's Procedural Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 2 October 2026.
Where is Bonehead's Procedural Server located?
No region is published by Bonehead's Procedural Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 173.183.122.190:28015.
Lists and filters
Which Rust Heatmap lists and filters include Bonehead's Procedural Server?
The Rust Heatmap lists that Bonehead's Procedural Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Bonehead's Procedural Server mean?
These are the tags Bonehead's Procedural Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166569 (Build): Build 166569; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Bonehead's Procedural Server?
Enter client.connect 173.183.122.190:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.