RustSServer
Online 173.17.20.188:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:28 UTC FW26d ago | 3° | – | running | 0 |
| Sun 27 Sep, 20:58 UTC30d ago | 3° | halved by day 1 | 4 days | 2 |
| Mon 21 Sep, 00:45 UTC37d ago | 1° | held half | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustSServer?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 22 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it did not hold.
What is the wipe schedule on RustSServer?
Wipes come at irregular times on RustSServer, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 11 hours ago.
Player counts
How busy is RustSServer?
Of 10 slots on RustSServer, 0 are in use right now. Averaged over the past week: 0 players, peaking at 2.
How does RustSServer rank against other Rust servers?
The top 61% of ranked servers includes RustSServer, at #13,629 for player hours over the last seven days.
Rules and settings
Which map does RustSServer run?
The game generates the procedural map on RustSServer.
What are the rules and settings on RustSServer?
The name RustSServer does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does RustSServer run?
Rust network protocol 2635 and build 168909 on Linux is what RustSServer runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustSServer online, and how reliable is it?
The server is up at the moment: RustSServer is online. 80 of 168 hours up over the last 7 full days, which is 48%. It first appears in Rust Heatmap records on 20 September 2026.
Where is RustSServer located?
No region is published by RustSServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 173.17.20.188:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustSServer?
Modded Rust servers, by live population are the Rust Heatmap lists that RustSServer fits. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustSServer mean?
The game's server browser reads the tags RustSServer publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustSServer?
Press F1 in Rust to open the console, then enter client.connect 173.17.20.188:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.