Rust HeatmapInfrared · players
IR live Players44,565 Servers11,700 Warm3,103 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–2° · slots

Test

Offline 172.91.23.155:28015 checked 3d ago

moddedoxide
Sp1 · players now 2/ 2
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 2
#4,746
rank
top 21%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 7

The first 48 hours of its last wipes

Fri 23 OctFri 23 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:28 UTC5d ago 2 – running 0
Fri 23 Oct, 03:12 UTC5d ago 2 – 0.7 days 0
Wed 14 Oct, 03:35 UTC14d ago 2 halved by day 7 9 days 0
Sat 3 Oct, 17:39 UTC25d ago 0 – 10.4 days 0
Tue 29 Sep, 22:48 UTC29d ago 0 – 3.8 days 0
Sat 26 Sep, 22:10 UTC32d ago 0 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Test?

The average peak across its recent wipes is 2 players. 18 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 7.

What is the wipe schedule on Test?

There is no next wipe to predict on Test, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 5 days 4 hours ago.

Population

How busy is Test?

Test went quiet 3 days 6 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 2.

How does Test rank against other Rust servers?

The top 21% of ranked servers includes Test, at #4,746 for player hours over the last seven days.

Settings and rules

Which map does Test run?

Test runs a procedural map, which the game generates.

What are the rules and settings on Test?

No gather rate appears in the name Test. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Test run?

Rust network protocol 2635 and build 168909 is the build Test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Test online, and how reliable is it?

Offline at the moment: Test was last seen 3 days 6 hours ago. 70 of 168 hours up over the last 7 full days, which is 42%. Rust Heatmap has had it on record since 20 September 2026.

Where is Test located?

No region is published by Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 172.91.23.155:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Test?

Modded Rust servers, by live population are the Rust Heatmap lists that Test fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Test mean?

gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Test?

Enter client.connect 172.91.23.155:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players Slot count: 2.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.