Working Networked rust server
Offline 172.58.121.2:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Working Networked rust server?
Working Networked rust server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 10 days 6 hours ago.
Population
How busy is Working Networked rust server?
Last seen 9 days 5 hours ago, Working Networked rust server is offline at the moment.
How does Working Networked rust server rank against other Rust servers?
Player hours over seven days put Working Networked rust server at #13,012, in the top 59% of ranked servers.
Settings and rules
Which map does Working Networked rust server run?
The game generates the procedural map on Working Networked rust server.
What are the rules and settings on Working Networked rust server?
The name Working Networked rust server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Working Networked rust server run?
Rust network protocol 2634 and build 167781 is the build Working Networked rust server runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Working Networked rust server online, and how reliable is it?
Last seen 9 days 5 hours ago, Working Networked rust server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 17 October 2026.
Where is Working Networked rust server located?
No region is published by Working Networked rust server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 172.58.121.2:28015.
Lists and filters
Which Rust Heatmap lists and filters include Working Networked rust server?
The Rust Heatmap lists that Working Networked rust server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Working Networked rust server mean?
The game's server browser reads the tags Working Networked rust server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Working Networked rust server?
Enter client.connect 172.58.121.2:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.