Nomad_Cruze's_Test_Server
Offline 172.56.28.136:28015 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Nomad_Cruze's_Test_Server?
The record of Nomad_Cruze's_Test_Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 22 days 7 hours ago the server made the world it is on now.
Player counts
How busy is Nomad_Cruze's_Test_Server?
The last time Nomad_Cruze's_Test_Server was seen was 20 days 3 hours ago, and it is offline now.
How does Nomad_Cruze's_Test_Server rank against other Rust servers?
Player hours over seven days put Nomad_Cruze's_Test_Server at #15,923, in the top 72% of ranked servers.
Map and rules
Which map does Nomad_Cruze's_Test_Server run?
The game generates the procedural map on Nomad_Cruze's_Test_Server.
What are the rules and settings on Nomad_Cruze's_Test_Server?
A gather rate is not given in the name Nomad_Cruze's_Test_Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.
Server details
Which version of Rust does Nomad_Cruze's_Test_Server run?
Rust network protocol 2634 and build 166652 is the build Nomad_Cruze's_Test_Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Nomad_Cruze's_Test_Server online, and how reliable is it?
Offline at the moment: Nomad_Cruze's_Test_Server was last seen 20 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 7 October 2026.
Where is Nomad_Cruze's_Test_Server located?
A region is not published for Nomad_Cruze's_Test_Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 172.56.28.136:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Nomad_Cruze's_Test_Server?
These Rust Heatmap lists include Nomad_Cruze's_Test_Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Nomad_Cruze's_Test_Server mean?
The game's server browser reads the tags Nomad_Cruze's_Test_Server publishes: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Nomad_Cruze's_Test_Server?
To join by console, open it with F1 in Rust and enter client.connect 172.56.28.136:28015. Or press Launch Rust on this page, which connects you through Steam.