Rust – Falling Kingdoms
Offline 172.240.87.139:25191 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:55 UTC21d ago | 2° | – | running | 0 |
| Mon 28 Sep, 17:20 UTC31d ago | 1° | halved by day 2 | 9.9 days | 0 |
| Wed 16 Sep, 18:09 UTC43d ago | 3° | halved by day 4 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust – Falling Kingdoms?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on Rust – Falling Kingdoms?
There is no next wipe to predict on Rust – Falling Kingdoms, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 13 hours ago.
Population
How busy is Rust – Falling Kingdoms?
Last seen 16 days 20 hours ago, Rust – Falling Kingdoms is offline at the moment.
How does Rust – Falling Kingdoms rank against other Rust servers?
The top 71% of ranked servers includes Rust – Falling Kingdoms, at #15,398 for player hours over the last seven days.
Rules and settings
Which map does Rust – Falling Kingdoms run?
A procedural map of size 3,500 with seed 50000, generated by the game, runs on Rust – Falling Kingdoms. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on Rust – Falling Kingdoms?
No gather rate appears in the name Rust – Falling Kingdoms. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Rust – Falling Kingdoms run?
Rust network protocol 2634 and build 167398 is the build Rust – Falling Kingdoms runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust – Falling Kingdoms online, and how reliable is it?
Last seen 16 days 20 hours ago, Rust – Falling Kingdoms is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 14 September 2026.
Where is Rust – Falling Kingdoms located?
No region is published by Rust – Falling Kingdoms. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 172.240.87.139:25191.
Tags
Which Rust Heatmap lists and filters include Rust – Falling Kingdoms?
These Rust Heatmap lists include Rust – Falling Kingdoms: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Rust – Falling Kingdoms mean?
These are the tags Rust – Falling Kingdoms publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust – Falling Kingdoms?
Enter client.connect 172.240.87.139:25191 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.