jpellis server
Offline 172.240.87.131:26405 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:41 UTC26d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on jpellis server?
Its recent wipes drew an average peak of 1 players. 1 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on jpellis server?
The record of jpellis server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 13 hours ago.
Population
How busy is jpellis server?
jpellis server went quiet 10 days 5 hours ago and is offline right now.
How does jpellis server rank against other Rust servers?
Ranked #15,310 on seven-day player hours, jpellis server is in the top 70% of all ranked servers.
Settings and rules
Which map does jpellis server run?
A procedural map of size 3,600 with seed 2147483647, generated by the game, runs on jpellis server. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on jpellis server?
The name jpellis server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does jpellis server run?
Rust network protocol 2634 and build 167781 on Linux is what jpellis server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is jpellis server online, and how reliable is it?
jpellis server is down just now; the last sighting was 10 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is jpellis server located?
A region is not published for jpellis server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 172.240.87.131:26405.
Lists and filters
Which Rust Heatmap lists and filters include jpellis server?
Modded Rust servers, by live population are the Rust Heatmap lists that jpellis server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on jpellis server mean?
These are the tags jpellis server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join jpellis server?
To join by console, open it with F1 in Rust and enter client.connect 172.240.87.131:26405. Or press Launch Rust on this page, which connects you through Steam.