Rust HeatmapInfrared · players
IR live Players33,246 Servers11,665 Warm2,811 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–150° · slots

DeadlyGaming-Rust

Offline 172.240.53.131:2295 checked 43d ago

moddedcarbon
Sp1 · players now 0/ 150
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,459
rank
no region published
48d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 43d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on DeadlyGaming-Rust?

DeadlyGaming-Rust has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 48 days 3 hours ago.

Player counts

How busy is DeadlyGaming-Rust?

DeadlyGaming-Rust went quiet 43 days 13 hours ago and is offline right now.

How does DeadlyGaming-Rust rank against other Rust servers?

Player hours over seven days put DeadlyGaming-Rust at #15,459, in the top – of ranked servers.

Rules and settings

Which map does DeadlyGaming-Rust run?

DeadlyGaming-Rust runs a procedural map, which the game generates.

What are the rules and settings on DeadlyGaming-Rust?

No gather rate appears in the name DeadlyGaming-Rust. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does DeadlyGaming-Rust run?

Rust network protocol 2633 and build 163493 on Linux is what DeadlyGaming-Rust runs. To join, your game must match the protocol; Steam handles the update.

Is DeadlyGaming-Rust online, and how reliable is it?

Last seen 43 days 13 hours ago, DeadlyGaming-Rust is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is DeadlyGaming-Rust located?

No region is published by DeadlyGaming-Rust. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 172.240.53.131:2295 is its address.

Lists and filters

Which Rust Heatmap lists and filters include DeadlyGaming-Rust?

Modded Rust servers, by live population are the Rust Heatmap lists that DeadlyGaming-Rust fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on DeadlyGaming-Rust mean?

The game's server browser reads the tags DeadlyGaming-Rust publishes: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163493 (Build): Build 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join DeadlyGaming-Rust?

Press F1 in Rust to open the console, then enter client.connect 172.240.53.131:2295. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players The slot count is 150.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163493
Build Build 163493.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.