Punch the Clock
Offline 172.240.5.171:25565 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Punch the Clock?
The record of Punch the Clock's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 4 hours ago.
Population
How busy is Punch the Clock?
The last time Punch the Clock was seen was 10 days 2 hours ago, and it is offline now.
How does Punch the Clock rank against other Rust servers?
Ranked #15,248 on seven-day player hours, Punch the Clock is in the top 69% of all ranked servers.
Rules and settings
Which map does Punch the Clock run?
Punch the Clock runs a procedural map of size 3,000 with seed 1783065, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Punch the Clock?
No gather rate appears in the name Punch the Clock. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Punch the Clock run?
Rust network protocol 2634 and build 167781 on Linux is what Punch the Clock runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Punch the Clock online, and how reliable is it?
Punch the Clock is down just now; the last sighting was 10 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 18 October 2026.
Where is Punch the Clock located?
No region is published by Punch the Clock. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 172.240.5.171:25565.
Lists and filters
Which Rust Heatmap lists and filters include Punch the Clock?
These Rust Heatmap lists include Punch the Clock: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Punch the Clock mean?
These are the tags Punch the Clock publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Punch the Clock?
Enter client.connect 172.240.5.171:25565 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.