Mark VI Vanilla
Offline 172.240.236.94:21531 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Mark VI Vanilla?
Its rhythm cannot yet be told: too few of Mark VI Vanilla's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 50 days 8 hours ago the server made the world it is on now.
Population
How busy is Mark VI Vanilla?
Mark VI Vanilla went quiet 26 days 2 hours ago and is offline right now.
How does Mark VI Vanilla rank against other Rust servers?
Player hours over seven days put Mark VI Vanilla at #15,973, in the top 70% of ranked servers.
Settings and rules
Which map does Mark VI Vanilla run?
Mark VI Vanilla runs a procedural map of size 4,250 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Mark VI Vanilla?
The name Mark VI Vanilla does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Mark VI Vanilla run?
Rust network protocol 2633 and build 165217 on Linux is what Mark VI Vanilla runs. To join, your game must match the protocol; Steam handles the update.
Is Mark VI Vanilla online, and how reliable is it?
Mark VI Vanilla is down just now; the last sighting was 26 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Mark VI Vanilla located?
A region is not published for Mark VI Vanilla. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 172.240.236.94:21531.
Lists and filters
Which Rust Heatmap lists and filters include Mark VI Vanilla?
These Rust Heatmap lists include Mark VI Vanilla: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Mark VI Vanilla mean?
The game's server browser reads the tags Mark VI Vanilla publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Mark VI Vanilla?
To join by console, open it with F1 in Rust and enter client.connect 172.240.236.94:21531. Or press Launch Rust on this page, which connects you through Steam.