Rust HeatmapInfrared · players
IR live Players33,677 Servers11,663 Warm2,838 Fresh wipes · 3h84 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Preflight Test

Offline 172.237.12.235:44801 checked 26d ago

moddedcarbon
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,905
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 26d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
39 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Preflight Test?

Its rhythm cannot yet be told: too few of Preflight Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 16 hours ago.

Player counts

How busy is Preflight Test?

Last seen 26 days 16 hours ago, Preflight Test is offline at the moment.

How does Preflight Test rank against other Rust servers?

The top 70% of ranked servers includes Preflight Test, at #15,905 for player hours over the last seven days.

Rules and settings

Which map does Preflight Test run?

A procedural map, generated by the game, runs on Preflight Test.

What are the rules and settings on Preflight Test?

A gather rate is not given in the name Preflight Test. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Preflight Test run?

Rust network protocol 2634 and build 166601 is the build Preflight Test runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Preflight Test online, and how reliable is it?

Last seen 26 days 16 hours ago, Preflight Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 2 October 2026.

Where is Preflight Test located?

No region is published by Preflight Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 172.237.12.235:44801.

Tags

Which Rust Heatmap lists and filters include Preflight Test?

The Rust Heatmap lists that Preflight Test fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Preflight Test mean?

gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166601 (Build): This build is 166601; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Preflight Test publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Preflight Test?

To join by console, open it with F1 in Rust and enter client.connect 172.237.12.235:44801. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166601,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players This server has 1 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166601
Build This build is 166601.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.