CI test server
Offline 172.182.253.32:28015 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on CI test server?
CI test server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 16 days 12 hours ago the server made the world it is on now.
Population
How busy is CI test server?
The last time CI test server was seen was 16 days 12 hours ago, and it is offline now.
How does CI test server rank against other Rust servers?
Ranked #15,519 on seven-day player hours, CI test server is in the top 71% of all ranked servers.
Map and rules
Which map does CI test server run?
A procedural map, generated by the game, runs on CI test server.
What are the rules and settings on CI test server?
A gather rate is not given in the name CI test server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does CI test server run?
The build on CI test server is Rust network protocol 2635 and build 167644, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is CI test server online, and how reliable is it?
CI test server is down just now; the last sighting was 16 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 12 October 2026.
Where is CI test server located?
No region is published by CI test server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 172.182.253.32:28015.
Lists and filters
Which Rust Heatmap lists and filters include CI test server?
The Rust Heatmap lists that CI test server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on CI test server mean?
The game's server browser reads the tags CI test server publishes: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167644 (Build): Build 167644; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join CI test server?
Press F1 in Rust to open the console, then enter client.connect 172.182.253.32:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.