DaBubba's Rust
Offline 172.125.183.24:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on DaBubba's Rust?
DaBubba's Rust has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 16 hours ago.
Population
How busy is DaBubba's Rust?
The last time DaBubba's Rust was seen was 19 days 11 hours ago, and it is offline now.
How does DaBubba's Rust rank against other Rust servers?
Ranked #13,587 on seven-day player hours, DaBubba's Rust is in the top 61% of all ranked servers.
Rules and settings
Which map does DaBubba's Rust run?
A procedural map, generated by the game, runs on DaBubba's Rust.
What are the rules and settings on DaBubba's Rust?
No gather rate appears in the name DaBubba's Rust. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does DaBubba's Rust run?
Rust network protocol 2634 and build 167398 is the build DaBubba's Rust runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is DaBubba's Rust online, and how reliable is it?
Last seen 19 days 11 hours ago, DaBubba's Rust is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 5 October 2026.
Where is DaBubba's Rust located?
A region is not published for DaBubba's Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 172.125.183.24:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include DaBubba's Rust?
Modded Rust servers, by live population are the Rust Heatmap lists that DaBubba's Rust fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on DaBubba's Rust mean?
These are the tags DaBubba's Rust publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): The slot count is 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join DaBubba's Rust?
To join by console, open it with F1 in Rust and enter client.connect 172.125.183.24:28015. Or press Launch Rust on this page, which connects you through Steam.