Rust HeatmapInfrared · players
IR live Players77,657 Servers11,837 Warm3,729 Fresh wipes · 3h257 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Plugin Test Server

Offline 172.105.105.17:28017 checked 6d ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#14,673
rank
top 66%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 02:18 UTC11d ago 1 – running 1
Thu 1 Oct, 22:47 UTC FW27d ago 0 – 16.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
44 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
268 / 700

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Plugin Test Server?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Plugin Test Server?

Its rhythm cannot yet be told: too few of Plugin Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 11 days 11 hours ago the server made the world it is on now.

Population

How busy is Plugin Test Server?

The last time Plugin Test Server was seen was 6 days 12 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1.

How does Plugin Test Server rank against other Rust servers?

Ranked #14,673 on seven-day player hours, Plugin Test Server is in the top 66% of all ranked servers.

Map and rules

Which map does Plugin Test Server run?

The game generates the procedural map on Plugin Test Server.

What are the rules and settings on Plugin Test Server?

A gather rate is not given in the name Plugin Test Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Plugin Test Server run?

Rust network protocol 2635 and build 168909 is the build Plugin Test Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Plugin Test Server online, and how reliable is it?

Last seen 6 days 12 hours ago, Plugin Test Server is offline right now. 1 of 168 hours up over the last 7 full days, which is 1%. Rust Heatmap has had it on record since 13 September 2026.

Where is Plugin Test Server located?

A region is not published for Plugin Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 172.105.105.17:28017.

Lists and filters

Which Rust Heatmap lists and filters include Plugin Test Server?

These Rust Heatmap lists include Plugin Test Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Plugin Test Server mean?

The game's server browser reads the tags Plugin Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Plugin Test Server?

Enter client.connect 172.105.105.17:28017 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.