Rust HeatmapInfrared · players
IR live Players98,796 Servers11,878 Warm3,935 Fresh wipes · 3h404 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

LinuxGSM

Offline 172.100.236.176:28015 checked 27d ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,934
rank
top 70%
38d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 27d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
151 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
94 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
237 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on LinuxGSM?

Its rhythm cannot yet be told: too few of LinuxGSM's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 38 days 1 hours ago the server made the world it is on now.

Player counts

How busy is LinuxGSM?

Last seen 27 days ago, LinuxGSM is offline at the moment.

How does LinuxGSM rank against other Rust servers?

Ranked #15,934 on seven-day player hours, LinuxGSM is in the top 70% of all ranked servers.

Map and rules

Which map does LinuxGSM run?

The game generates the procedural map on LinuxGSM.

What are the rules and settings on LinuxGSM?

No gather rate appears in the name LinuxGSM. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does LinuxGSM run?

The build on LinuxGSM is Rust network protocol 2633 and build 164530, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is LinuxGSM online, and how reliable is it?

Last seen 27 days ago, LinuxGSM is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 21 September 2026.

Where is LinuxGSM located?

A region is not published for LinuxGSM. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 172.100.236.176:28015.

Tags

Which Rust Heatmap lists and filters include LinuxGSM?

Modded Rust servers, by live population are the Rust Heatmap lists that LinuxGSM fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on LinuxGSM mean?

These are the tags LinuxGSM publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join LinuxGSM?

Press F1 in Rust to open the console, then enter client.connect 172.100.236.176:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.