ServerHub Test
Offline 171.88.110.30:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on ServerHub Test?
The record of ServerHub Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 52 days 19 hours ago.
Player counts
How busy is ServerHub Test?
The last time ServerHub Test was seen was 31 days 21 hours ago, and it is offline now.
How does ServerHub Test rank against other Rust servers?
Ranked #16,915 on seven-day player hours, ServerHub Test is in the top 72% of all ranked servers.
Map and rules
Which map does ServerHub Test run?
The game generates the procedural map on ServerHub Test.
What are the rules and settings on ServerHub Test?
The name ServerHub Test does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does ServerHub Test run?
The build on ServerHub Test is Rust network protocol 2633 and build 163207, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is ServerHub Test online, and how reliable is it?
Last seen 31 days 21 hours ago, ServerHub Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 24 September 2026.
Where is ServerHub Test located?
A region is not published for ServerHub Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 171.88.110.30:28015 is its address.
Tags
Which Rust Heatmap lists and filters include ServerHub Test?
These Rust Heatmap lists include ServerHub Test: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on ServerHub Test mean?
These are the tags ServerHub Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163207 (Build): The game build here is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join ServerHub Test?
To join by console, open it with F1 in Rust and enter client.connect 171.88.110.30:28015. Or press Launch Rust on this page, which connects you through Steam.