RustProject DEV
Offline 171.225.248.141:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RustProject DEV?
Its rhythm cannot yet be told: too few of RustProject DEV's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 25 days 11 hours ago the server made the world it is on now.
Population
How busy is RustProject DEV?
Last seen 23 days 7 hours ago, RustProject DEV is offline at the moment.
How does RustProject DEV rank against other Rust servers?
Player hours over seven days put RustProject DEV at #13,777, in the top 62% of ranked servers.
Map and rules
Which map does RustProject DEV run?
RustProject DEV runs a procedural map, which the game generates.
What are the rules and settings on RustProject DEV?
The name RustProject DEV does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RustProject DEV run?
Rust network protocol 2634 and build 166494 is the build RustProject DEV runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustProject DEV online, and how reliable is it?
Offline at the moment: RustProject DEV was last seen 23 days 7 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 6 October 2026.
Where is RustProject DEV located?
A region is not published for RustProject DEV. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 171.225.248.141:28015.
Lists and filters
Which Rust Heatmap lists and filters include RustProject DEV?
Modded Rust servers, by live population are the Rust Heatmap lists that RustProject DEV fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on RustProject DEV mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags RustProject DEV publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustProject DEV?
Press F1 in Rust to open the console, then enter client.connect 171.225.248.141:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.