RustProject DEV
Offline 171.225.248.140:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustProject DEV?
The record of RustProject DEV's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 20 hours ago.
Player counts
How busy is RustProject DEV?
RustProject DEV went quiet 5 days 2 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1.
How does RustProject DEV rank against other Rust servers?
Player hours over seven days put RustProject DEV at #9,320, in the top 42% of ranked servers.
Map and rules
Which map does RustProject DEV run?
A procedural map, generated by the game, runs on RustProject DEV.
What are the rules and settings on RustProject DEV?
A gather rate is not given in the name RustProject DEV. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does RustProject DEV run?
The build on RustProject DEV is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RustProject DEV online, and how reliable is it?
Offline at the moment: RustProject DEV was last seen 5 days 2 hours ago. It was up 2 of 144 hours across the last 6 full days, or 1% of the time. The first record of it on Rust Heatmap is 22 October 2026.
Where is RustProject DEV located?
A region is not published for RustProject DEV. Rust Heatmap shows the location a server states. It does not look up the machine's location. 171.225.248.140:28015 is its address.
Tags
Which Rust Heatmap lists and filters include RustProject DEV?
These Rust Heatmap lists include RustProject DEV: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustProject DEV mean?
The game's server browser reads the tags RustProject DEV publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join RustProject DEV?
Enter client.connect 171.225.248.140:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.