Rust HeatmapInfrared · players
IR live Players33,162 Servers11,622 Warm2,812 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

Kordyva Oxide Acceptance | SA

Online 170.81.87.230:28115 checked 8m ago

moddedcarbon
Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 07:00flare: a wipe in that hourThu 04:00
0
7-day average
peak –
#15,341
rank
top 69%
12d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

010020030040007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:14 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
70 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
20 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Kordyva Oxide Acceptance | SA?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Kordyva Oxide Acceptance | SA?

Kordyva Oxide Acceptance | SA has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 12 days 1 hours ago the server made the world it is on now.

Population

How busy is Kordyva Oxide Acceptance | SA?

Of 500 slots on Kordyva Oxide Acceptance | SA, 0 are in use right now. Averaged over the past week: 0 players.

How does Kordyva Oxide Acceptance | SA rank against other Rust servers?

Player hours over seven days put Kordyva Oxide Acceptance | SA at #15,341, in the top 69% of ranked servers.

Map and rules

Which map does Kordyva Oxide Acceptance | SA run?

Kordyva Oxide Acceptance | SA runs a procedural map of size 5,000 with seed 123456, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Kordyva Oxide Acceptance | SA?

A gather rate is not given in the name Kordyva Oxide Acceptance | SA. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Kordyva Oxide Acceptance | SA run?

Rust network protocol 2634 and build 167781 on Windows is what Kordyva Oxide Acceptance | SA runs. To join, your game must match the protocol; Steam handles the update.

Is Kordyva Oxide Acceptance | SA online, and how reliable is it?

Online now: Kordyva Oxide Acceptance | SA. Its reported uptime dates the last restart to about 1 hours ago. 164 of 168 hours up over the last 7 full days, which is 98%. Rust Heatmap has had it on record since 16 October 2026.

Where is Kordyva Oxide Acceptance | SA located?

A region is not published for Kordyva Oxide Acceptance | SA. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 170.81.87.230:28115 is its address.

Does Kordyva Oxide Acceptance | SA run smoothly?

Average server fps over the last 48 hours was 166; it never dropped below 54. The world held as many as 144,536 entities, buildings and deployables included. The highest memory use was 3,316 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Kordyva Oxide Acceptance | SA?

These Rust Heatmap lists include Kordyva Oxide Acceptance | SA: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Kordyva Oxide Acceptance | SA mean?

The game's server browser reads the tags Kordyva Oxide Acceptance | SA publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Kordyva Oxide Acceptance | SA?

Press F1 in Rust to open the console, then enter client.connect 170.81.87.230:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players Slot count: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.