[LOCAL] | teste
Offline 170.78.117.128:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers, and #501 of the trio servers (top 79%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [LOCAL] | teste?
The record of [LOCAL] | teste's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 9 days 8 hours ago.
Player counts
How busy is [LOCAL] | teste?
Last seen 9 days 6 hours ago, [LOCAL] | teste is offline at the moment.
How does [LOCAL] | teste rank against other Rust servers?
Ranked #13,919 on seven-day player hours, [LOCAL] | teste is in the top 63% of all ranked servers. Ranked against other trio servers, it comes in at #501.
Map and rules
Which map does [LOCAL] | teste run?
A procedural map, generated by the game, runs on [LOCAL] | teste.
What are the rules and settings on [LOCAL] | teste?
No gather rate appears in the name [LOCAL] | teste. 3 players is the maximum group size (trio). survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [LOCAL] | teste run?
The build on [LOCAL] | teste is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [LOCAL] | teste online, and how reliable is it?
Offline at the moment: [LOCAL] | teste was last seen 9 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 19 October 2026.
Where is [LOCAL] | teste located?
A region is not published for [LOCAL] | teste. Rust Heatmap shows the location a server states. It does not look up the machine's location. 170.78.117.128:28015 is its address.
Tags
Which Rust Heatmap lists and filters include [LOCAL] | teste?
These Rust Heatmap lists include [LOCAL] | teste: Trio Rust servers and Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.
What do the server tags on [LOCAL] | teste mean?
The game's server browser reads the tags [LOCAL] | teste publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts3 (Group limit): Teams cap at 3; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [LOCAL] | teste?
To join by console, open it with F1 in Rust and enter client.connect 170.78.117.128:28015. Or press Launch Rust on this page, which connects you through Steam.