Rust HeatmapInfrared · players
IR live Players104,326 Servers11,886 Warm3,964 Fresh wipes · 3h514 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Cobaltr4 Rust Server | ScalaCube

Offline 170.23.68.195:2760 checked 33d ago

moddedoxide
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,556
rank
top 71%
55d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
176 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
70 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
211 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Cobaltr4 Rust Server | ScalaCube?

Its rhythm cannot yet be told: too few of Cobaltr4 Rust Server | ScalaCube's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 55 days 23 hours ago.

Population

How busy is Cobaltr4 Rust Server | ScalaCube?

Last seen 33 days 17 hours ago, Cobaltr4 Rust Server | ScalaCube is offline at the moment.

How does Cobaltr4 Rust Server | ScalaCube rank against other Rust servers?

The top 71% of ranked servers includes Cobaltr4 Rust Server | ScalaCube, at #16,556 for player hours over the last seven days.

Map and rules

Which map does Cobaltr4 Rust Server | ScalaCube run?

The map on Cobaltr4 Rust Server | ScalaCube is procedural, size 4,000 with seed 996691305, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Cobaltr4 Rust Server | ScalaCube?

A gather rate is not given in the name Cobaltr4 Rust Server | ScalaCube. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Cobaltr4 Rust Server | ScalaCube run?

Rust network protocol 2633 and build 163207 is the build Cobaltr4 Rust Server | ScalaCube runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Cobaltr4 Rust Server | ScalaCube online, and how reliable is it?

Cobaltr4 Rust Server | ScalaCube is down just now; the last sighting was 33 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Cobaltr4 Rust Server | ScalaCube located?

No region is published by Cobaltr4 Rust Server | ScalaCube. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 170.23.68.195:2760 is its address.

Tags

Which Rust Heatmap lists and filters include Cobaltr4 Rust Server | ScalaCube?

These Rust Heatmap lists include Cobaltr4 Rust Server | ScalaCube: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Cobaltr4 Rust Server | ScalaCube mean?

These are the tags Cobaltr4 Rust Server | ScalaCube publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163207 (Build): This build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Cobaltr4 Rust Server | ScalaCube?

To join by console, open it with F1 in Rust and enter client.connect 170.23.68.195:2760. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players This server has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs163207
Build This build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.