Infinity Loop
Offline 170.23.43.51:25619 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 00:38 UTC22d ago | 1° | – | running | 0 |
| Sat 3 Oct, 12:17 UTC26d ago | 0° | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Infinity Loop?
Its recent wipes drew an average peak of 0 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Infinity Loop?
Its rhythm cannot yet be told: too few of Infinity Loop's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 22 days 15 hours ago.
Population
How busy is Infinity Loop?
The last time Infinity Loop was seen was 14 days 14 hours ago, and it is offline now.
How does Infinity Loop rank against other Rust servers?
Ranked #15,156 on seven-day player hours, Infinity Loop is in the top 70% of all ranked servers.
Settings and rules
Which map does Infinity Loop run?
A procedural map of size 3,500 with seed 471471404, generated by the game, runs on Infinity Loop. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Infinity Loop?
No gather rate appears in the name Infinity Loop. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Infinity Loop run?
Rust network protocol 2634 and build 167781 is the build Infinity Loop runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Infinity Loop online, and how reliable is it?
Last seen 14 days 14 hours ago, Infinity Loop is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is Infinity Loop located?
A region is not published for Infinity Loop. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 170.23.43.51:25619 is its address.
Tags
Which Rust Heatmap lists and filters include Infinity Loop?
Modded Rust servers, by live population are the Rust Heatmap lists that Infinity Loop fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Infinity Loop mean?
These are the tags Infinity Loop publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Infinity Loop?
Enter client.connect 170.23.43.51:25619 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.