Rust HeatmapInfrared · players
IR live Players59,874 Servers11,727 Warm3,366 Fresh wipes · 3h176 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

Quiet Reasons - UNDER CONSTRUCTION

Offline 170.23.125.17:25565 checked 36d ago

moddedoxide
Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,502
rank
top 68%
54d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 36d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
151 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Quiet Reasons - UNDER CONSTRUCTION?

Quiet Reasons - UNDER CONSTRUCTION has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 54 days 10 hours ago.

Player counts

How busy is Quiet Reasons - UNDER CONSTRUCTION?

The last time Quiet Reasons - UNDER CONSTRUCTION was seen was 36 days 3 hours ago, and it is offline now.

How does Quiet Reasons - UNDER CONSTRUCTION rank against other Rust servers?

Ranked #15,502 on seven-day player hours, Quiet Reasons - UNDER CONSTRUCTION is in the top 68% of all ranked servers.

Map and rules

Which map does Quiet Reasons - UNDER CONSTRUCTION run?

The map on Quiet Reasons - UNDER CONSTRUCTION is procedural, size 3,000 with seed 6148205, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Quiet Reasons - UNDER CONSTRUCTION?

No gather rate appears in the name Quiet Reasons - UNDER CONSTRUCTION. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Quiet Reasons - UNDER CONSTRUCTION run?

The build on Quiet Reasons - UNDER CONSTRUCTION is Rust network protocol 2633 and build 164530, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Quiet Reasons - UNDER CONSTRUCTION online, and how reliable is it?

Offline at the moment: Quiet Reasons - UNDER CONSTRUCTION was last seen 36 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Quiet Reasons - UNDER CONSTRUCTION located?

Nothing about a region comes from Quiet Reasons - UNDER CONSTRUCTION. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 170.23.125.17:25565.

Tags

Which Rust Heatmap lists and filters include Quiet Reasons - UNDER CONSTRUCTION?

These Rust Heatmap lists include Quiet Reasons - UNDER CONSTRUCTION: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Quiet Reasons - UNDER CONSTRUCTION mean?

gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Quiet Reasons - UNDER CONSTRUCTION publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Quiet Reasons - UNDER CONSTRUCTION?

To join by console, open it with F1 in Rust and enter client.connect 170.23.125.17:25565. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players Slot count: 500.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build Build 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.