tink rust TEST - do not join
Offline 170.205.38.254:38015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on tink rust TEST - do not join?
Its rhythm cannot yet be told: too few of tink rust TEST - do not join's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 11 days 19 hours ago.
Player counts
How busy is tink rust TEST - do not join?
Last seen 11 days 19 hours ago, tink rust TEST - do not join is offline at the moment.
How does tink rust TEST - do not join rank against other Rust servers?
Ranked #15,193 on seven-day player hours, tink rust TEST - do not join is in the top 70% of all ranked servers.
Settings and rules
Which map does tink rust TEST - do not join run?
tink rust TEST - do not join runs a procedural map, which the game generates.
What are the rules and settings on tink rust TEST - do not join?
A gather rate is not given in the name tink rust TEST - do not join. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does tink rust TEST - do not join run?
Rust network protocol 2634 and build 167781 is the build tink rust TEST - do not join runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is tink rust TEST - do not join online, and how reliable is it?
Offline at the moment: tink rust TEST - do not join was last seen 11 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 17 October 2026.
Where is tink rust TEST - do not join located?
A region is not published for tink rust TEST - do not join. Rust Heatmap shows the location a server states. It does not look up the machine's location. 170.205.38.254:38015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include tink rust TEST - do not join?
The Rust Heatmap lists that tink rust TEST - do not join fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on tink rust TEST - do not join mean?
The game's server browser reads the tags tink rust TEST - do not join publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join tink rust TEST - do not join?
Press F1 in Rust to open the console, then enter client.connect 170.205.38.254:38015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.