MotoTalon_ RustServer
Offline 170.100.169.208:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:05 UTC FW27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on MotoTalon_ RustServer?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on MotoTalon_ RustServer?
A single monthly wipe, the force wipe, is all MotoTalon_ RustServer runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 9 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is MotoTalon_ RustServer?
Last seen 10 days 19 hours ago, MotoTalon_ RustServer is offline at the moment.
How does MotoTalon_ RustServer rank against other Rust servers?
The top 70% of ranked servers includes MotoTalon_ RustServer, at #15,322 for player hours over the last seven days.
Rules and settings
Which map does MotoTalon_ RustServer run?
MotoTalon_ RustServer runs a procedural map, which the game generates.
What are the rules and settings on MotoTalon_ RustServer?
A gather rate is not given in the name MotoTalon_ RustServer. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does MotoTalon_ RustServer run?
Rust network protocol 2634 and build 167058 on Linux is what MotoTalon_ RustServer runs. Steam updates your game for you, and the protocol has to match for you to join.
Is MotoTalon_ RustServer online, and how reliable is it?
Offline at the moment: MotoTalon_ RustServer was last seen 10 days 19 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is MotoTalon_ RustServer located?
Nothing about a region comes from MotoTalon_ RustServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 170.100.169.208:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include MotoTalon_ RustServer?
The Rust Heatmap lists that MotoTalon_ RustServer fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on MotoTalon_ RustServer mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): Build 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags MotoTalon_ RustServer publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join MotoTalon_ RustServer?
Press F1 in Rust to open the console, then enter client.connect 170.100.169.208:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.