Server do Mirandinha
Offline 169.155.127.61:10000 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Server do Mirandinha?
An estimate from the force wipe gives Server do Mirandinha's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 67 days 3 hours ago. Its tags state a wipe each month.
Population
How busy is Server do Mirandinha?
The last time Server do Mirandinha was seen was 37 days 12 hours ago, and it is offline now.
How does Server do Mirandinha rank against other Rust servers?
The top 68% of ranked servers includes Server do Mirandinha, at #15,498 for player hours over the last seven days.
Settings and rules
Which map does Server do Mirandinha run?
Server do Mirandinha runs a procedural map of size 1,000 with seed 1999078507, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Server do Mirandinha?
A gather rate is not given in the name Server do Mirandinha. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Server do Mirandinha run?
The build on Server do Mirandinha is Rust network protocol 2632 and build 161125, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Server do Mirandinha online, and how reliable is it?
Server do Mirandinha is down just now; the last sighting was 37 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Server do Mirandinha located?
Nothing about a region comes from Server do Mirandinha. Rust Heatmap shows the location a server states. It does not look up the machine's location. 169.155.127.61:10000 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Server do Mirandinha?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that Server do Mirandinha fits. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Server do Mirandinha mean?
The game's server browser reads the tags Server do Mirandinha publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): The server runs game protocol 2632, so your game has to match it; cs161125 (Build): The game build here is 161125; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Server do Mirandinha?
To join by console, open it with F1 in Rust and enter client.connect 169.155.127.61:10000. Or press Launch Rust on this page, which connects you through Steam.