Rust HeatmapInfrared · players
IR live Players104,128 Servers11,899 Warm4,035 Fresh wipes · 3h421 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

Apostles

Online 169.155.121.54:25565 checked 7m ago

monthly wipes vanilla
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 19:00flare: a wipe in that hourThu 17:00
0
7-day average
peak –
#15,310
rank
top 69%
16d ago
last wipe
monthly schedule
7d 0h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Li3Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
435 / 475
eulongtest (private perf box)
EU · groups of 14+ · monthly · 267 on average
480 / 8
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 212 on average
255 / 300
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 163 on average
135 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 160 on average
200 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 126 on average
84 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Apostles?

An estimate from the force wipe gives Apostles's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 16 days 20 hours ago the server made the world it is on now. The tags list one wipe a month.

Population

How busy is Apostles?

The current population of Apostles is 0, against 40 slots. The average across the last seven days is 0 players.

How does Apostles rank against other Rust servers?

Player hours over seven days put Apostles at #15,310, in the top 69% of ranked servers.

Map and rules

Which map does Apostles run?

Apostles runs a procedural map of size 3,000 with seed 1, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Apostles?

The name Apostles does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Apostles run?

Rust network protocol 2634 and build 167584 is the build Apostles runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Apostles online, and how reliable is it?

Online now: Apostles. The uptime it reports puts the last restart at about 16 days 19 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 12 October 2026.

Where is Apostles located?

No region is published by Apostles. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 169.155.121.54:25565 is its address.

Does Apostles run smoothly?

It averaged 213 server fps over the last 48 hours, with a low of 149. The world held as many as 47,475 entities, buildings and deployables included. At its peak it held 3,562 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Apostles?

These Rust Heatmap lists include Apostles: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Apostles mean?

These are the tags Apostles publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Apostles?

Enter client.connect 169.155.121.54:25565 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players The slot count is 40.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167584
Build Build 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.