Rust HeatmapInfrared · players
IR live Players80,135 Servers11,826 Warm3,731 Fresh wipes · 3h265 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

iTactless Private

Online 169.155.120.129:9140 checked 10m ago

monthly wipes vanilla
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 15:00flare: a wipe in that hourThu 13:00
0
7-day average
peak –
#15,335
rank
top 69%
13d ago
last wipe
monthly schedule
7d 4h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

7d 4h
Thu 5 Nov, 19:00 UTC
FW
35d 4h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:06 UTC13d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 450
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 215 on average
258 / 300
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 168 on average
102 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 161 on average
155 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 128 on average
51 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 126 on average
94 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on iTactless Private?

Its recent wipes drew an average peak of 5 players. 22 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on iTactless Private?

The only wipe on iTactless Private is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 13 days 12 hours ago. A monthly wipe is what its tags declare.

Population

How busy is iTactless Private?

Of 10 slots on iTactless Private, 0 are in use right now. Averaged over the past week: 0 players.

How does iTactless Private rank against other Rust servers?

Ranked #15,335 on seven-day player hours, iTactless Private is in the top 69% of all ranked servers.

Settings and rules

Which map does iTactless Private run?

A procedural map of size 2,000 with seed 1000, generated by the game, runs on iTactless Private. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on iTactless Private?

A gather rate is not given in the name iTactless Private. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does iTactless Private run?

Rust network protocol 2634 and build 167781 is the build iTactless Private runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is iTactless Private online, and how reliable is it?

Online now: iTactless Private. About 13 days 8 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 16 October 2026.

Where is iTactless Private located?

No region is published by iTactless Private. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 169.155.120.129:9140.

Does iTactless Private run smoothly?

Average server fps over the last 48 hours was 207; it never dropped below 188. Entities peaked at 16,542, counting buildings, deployables and all the rest of the world. Memory use reached 2,168 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include iTactless Private?

The Rust Heatmap lists that iTactless Private fits are: Best Rust community servers and Vanilla Rust servers, busiest first. Filtering the list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks brings it up.

What do the server tags on iTactless Private mean?

These are the tags iTactless Private publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join iTactless Private?

Press F1 in Rust to open the console, then enter client.connect 169.155.120.129:9140. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.