RustRoyale Development
Offline 169.150.227.219:28115 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:07 UTC23d ago | 1° | – | running | 1 |
| Tue 6 Oct, 00:18 UTC24d ago | 1° | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on RustRoyale Development?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on RustRoyale Development?
RustRoyale Development has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 23 days 12 hours ago the server made the world it is on now.
Player counts
How busy is RustRoyale Development?
RustRoyale Development went quiet 23 days 8 hours ago and is offline right now.
How does RustRoyale Development rank against other Rust servers?
The top 69% of ranked servers includes RustRoyale Development, at #15,507 for player hours over the last seven days.
Settings and rules
What are the rules and settings on RustRoyale Development?
A gather rate is not given in the name RustRoyale Development. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does RustRoyale Development run?
Rust network protocol 2634 and build 166652 is the build RustRoyale Development runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is RustRoyale Development online, and how reliable is it?
Last seen 23 days 8 hours ago, RustRoyale Development is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 6 October 2026.
Where is RustRoyale Development located?
Nothing about a region comes from RustRoyale Development. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 169.150.227.219:28115.
Lists and filters
Which Rust Heatmap lists and filters include RustRoyale Development?
Modded Rust servers, by live population are the Rust Heatmap lists that RustRoyale Development fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustRoyale Development mean?
gmrust (Game mode): Rust survival, standard rules; mp32 (Max players): The slot count is 32; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags RustRoyale Development publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RustRoyale Development?
To join by console, open it with F1 in Rust and enter client.connect 169.150.227.219:28115. Or press Launch Rust on this page, which connects you through Steam.